Basic Stats
AC: 17
Initiative: +2 (+12)
Hit Points: 21 (6d6)
Speed: 30 ft.
CR: 1 (XP 200; PB +2)
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
|
10 +0 |
15 +2 |
10 +0 |
10 +0 |
8 -1 |
10 +0 |
| Save: +0 | Save: +2 | Save: +0 | Save: +0 | Save: -1 | Save: +0 |
Additional Stats
Skills:
Stealth 6
Senses:
Darkvision 60 ft.; Passive Perception 9
Languages:
Common, Goblin
Traits
No special abilities found.
Actions
Multiattack The goblin makes two attacks, using Scimitar or Shortbow in any combination.
Scimitar Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Slashing damage, plus 2 (1d4) Slashing damage if the attack roll had Advantage.
Shortbow Ranged Attack Roll: +4, range 80/320 ft. Hit: 5 (1d6 + 2) Piercing damage, plus 2 (1d4) Piercing damage if the attack roll had Advantage.
Bonus Actions
Nimble Escape The goblin takes the Disengage or Hide action.
Reactions
Redirect Attack Trigger: A creature the goblin can see makes an attack roll against it. Response: The goblin chooses a Small or Medium ally within 5 feet of itself. The goblin and that ally swap places, and the ally becomes the target of the attack instead.
Tags & Categories
Tags:
Goblins
Goblinoid
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode