Basic Stats
AC: 16
Initiative: +5 (+15)
Hit Points: 112 (15d8 + 45)
Speed: 30 ft.
CR: 5 (XP 1,800; PB +3)
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
|
18 +4 |
15 +2 |
16 +3 |
10 +0 |
12 +1 |
15 +2 |
| Save: +7 | Save: +5 | Save: +6 | Save: +0 | Save: +4 | Save: +2 |
Additional Stats
Skills:
Athletics 10,
Performance 5
Senses:
Passive Perception 11
Languages:
Common
Traits
No special abilities found.
Actions
Multiattack The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.
Spear Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 11 (2d6 + 4) Piercing damage.
Shield Bash Strength Saving Throw: DC 15, one creature within 5 feet that the gladiator can see.
Reactions
Parry Trigger: The gladiator is hit by a melee attack roll while holding a weapon. Response: The gladiator adds 3 to its AC against that attack, possibly causing it to miss.
Tags & Categories
Tags:
Gladiator
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode