Basic Stats
AC: 12
Initiative: +2 (+12)
Hit Points: 22 (5d8)
Speed: 30 ft.
CR: 1 (XP 200; PB +2)
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
|
13 +1 |
15 +2 |
10 +0 |
7 -2 |
10 +0 |
6 -2 |
| Save: +1 | Save: +2 | Save: +0 | Save: -2 | Save: +0 | Save: -2 |
Additional Stats
Senses:
Darkvision 60 ft.; Passive Perception 10
Languages:
Common
Immunities:
Poison
Condition Immunities:
Charmed, Exhaustion, Poisoned
Traits
No special abilities found.
Actions
Multiattack The ghoul makes two Bite attacks.
Bite Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.
Claw Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10.
Tags & Categories
Tags:
Ghoul
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode