Basic Stats
AC: 14
Initiative: +0 (+10)
Hit Points: 45 (6d10 + 12)
Speed: 30 ft., Burrow 10 ft.
CR: 2 (XP 450; PB +2)
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
|
17 +3 |
11 +0 |
14 +2 |
1 -5 |
13 +1 |
6 -2 |
| Save: +3 | Save: +0 | Save: +2 | Save: -5 | Save: +1 | Save: -2 |
Additional Stats
Senses:
Darkvision 60 ft., Tremorsense 60 ft.; Passive Perception 11
Languages:
None
Traits
Tunneler The ankheg can burrow through solid rock at half its Burrow Speed Walk and leaves a 10-foot-diameter tunnel in its wake.
Actions
Bite Melee Attack Roll: +5 (with Advantage if the target is Grappled by the ankheg), reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage plus 3 (1d6) Acid damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13).
Acid Spray (Recharge 6) Dexterity Saving Throw: DC 12, each creature in a 30-foot-long, 5-foot-wide Line.
Tags & Categories
Tags:
Ankheg
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode