Basic Stats
AC: 12
Initiative: +2 (+12)
Hit Points: 49 (11d8)
Speed: 30 ft., Climb 30 ft.
CR: 3 (XP 700; PB +2)
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
|
14 +2 |
14 +2 |
11 +0 |
5 -3 |
10 +0 |
4 -3 |
| Save: +2 | Save: +2 | Save: +0 | Save: -3 | Save: +0 | Save: -3 |
Additional Stats
Senses:
Blindsight 30 ft.; Passive Perception 10
Languages:
Understands Common but can't speak
Resistances:
Bludgeoning, Piercing, Slashing
Immunities:
Necrotic, Poison
Condition Immunities:
Charmed, Exhaustion, Frightened, Grappled, Incapacitated, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned
Traits
Swarm The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny creature. The swarm can't regain Hit Points or gain Temporary Hit Points.
Actions
Swarm of Grasping Hands Melee Attack Roll: +4, reach 5 ft. Hit: 20 (4d8 + 2) Necrotic damage, or 11 (2d8 + 2) Necrotic damage if the swarm is Bloodied. If the target is a Medium or smaller creature, it has the Prone condition.
Tags & Categories
Tags:
Crawling Claw
Swarm
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode