Basic Stats
AC: 14
Initiative: +2 (+12)
Hit Points: 33 (6d8 + 6)
Speed: 30 ft.
CR: 1 (XP 200; PB +2)
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
|
15 +2 |
14 +2 |
13 +1 |
8 -1 |
11 +0 |
9 -1 |
| Save: +2 | Save: +2 | Save: +1 | Save: -1 | Save: +0 | Save: -1 |
Additional Stats
Skills:
Stealth 6,
Survival 2
Senses:
Darkvision 60 ft.; Passive Perception 10
Languages:
Common, Goblin
Traits
Abduct The bugbear needn't spend extra movement to move a creature it is grappling.
Actions
Grab Melee Attack Roll: +4, reach 10 ft. Hit: 9 (2d6 + 2) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12).
Light Hammer Melee or Ranged Attack Roll: +4 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. or range 20/60 ft. Hit: 9 (3d4 + 2) Bludgeoning damage.
Tags & Categories
Tags:
Bugbears
Goblinoid
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode