Basic Stats
AC: 12
Initiative: +2 (+12)
Hit Points: 19 (3d10 + 3)
Speed: 5 ft., Fly 60 ft.
CR: 1/4 (XP 50; PB +2)
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
|
10 +0 |
10 +0 |
10 +0 |
10 +0 |
10 +0 |
10 +0 |
| Save: +0 | Save: +0 | Save: +0 | Save: +0 | Save: +0 | Save: +0 |
Additional Stats
Skills:
Perception 6,
Stealth 6
Senses:
Darkvision 120 ft.; Passive Perception 16
Languages:
Celestial; understands Common, Elvish, and Sylvan but can't speak them
Resistances:
Necrotic, Radiant
Traits
Flyby The owl doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.
Actions
Talons Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.
Spellcasting The owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability:
At Will: Detect Evil and Good, Detect Magic
1/Day: Clairvoyance
At Will: Detect Evil and Good, Detect Magic
1/Day: Clairvoyance
Tags & Categories
Tags:
Animals
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode