Basic Stats
AC: 12
Initiative: +0 (+10)
Hit Points: 13 (2d10 + 2)
Speed: 20 ft., Swim 30 ft.
CR: 1/2 (XP 100; PB +2)
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
|
10 +0 |
10 +0 |
10 +0 |
10 +0 |
10 +0 |
10 +0 |
| Save: +0 | Save: +0 | Save: +0 | Save: +0 | Save: +0 | Save: +0 |
Additional Stats
Skills:
Stealth 2
Senses:
Passive Perception 10
Languages:
None
Traits
Hold Breath The crocodile can hold its breath for 1 hour.
Actions
Bite Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage. If the target is a Medium orsmaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.
Tags & Categories
Tags:
Animals
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode