Basic Stats
AC: 8
Initiative: -2 (+8)
Hit Points: 85 (9d10 + 36)
Speed: 30 ft.
CR: 2 (XP 450; PB +2)
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
|
19 +4 |
6 -2 |
18 +4 |
3 -4 |
6 -2 |
5 -3 |
| Save: +4 | Save: -2 | Save: +4 | Save: -4 | Save: -2 | Save: -3 |
Additional Stats
Senses:
Darkvision 60 ft.; Passive Perception 8
Languages:
Understands Common and Giant but can't speak
Immunities:
Poison
Condition Immunities:
Exhaustion, Poisoned
Traits
Undead Fortitude If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
Slam Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.
Tags & Categories
Tags:
Zombies
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode