Basic Stats
AC: 17
Initiative: +5 (+15)
Hit Points: 126 (11d12 + 55)
Speed: 40 ft.
CR: 7 (XP 2,900; PB +3)
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
|
23 +6 |
15 +2 |
20 +5 |
10 +0 |
12 +1 |
9 -1 |
| Save: +6 | Save: +5 | Save: +8 | Save: +0 | Save: +4 | Save: -1 |
Additional Stats
Skills:
Athletics 12,
Perception 4,
Stealth 5
Senses:
Darkvision 60 ft.; Passive Perception 14
Languages:
Giant
Traits
No special abilities found.
Actions
Multiattack The giant makes two attacks, using Stone Club or Boulder in any combination.
Stone Club Melee Attack Roll: +9, reach 15 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.
Boulder Ranged Attack Roll: +9, range 60/240 ft. Hit: 15 (2d8 + 6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.
Reactions
Deflect Missile (Recharge 5-6) Trigger: The giant is hit by a ranged attack roll and takes Bludgeoning, Piercing, or Slashing damage from it. Response: The giant reduces the damage it takes from the attack by 11 (1d10 + 6), and if that damage is reduced to 0, the giant can redirect some of the attack's force. Dexterity Saving Throw: DC 17, one creature the giant can see within 60 feet.
Tags & Categories
Tags:
Stone Giant
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode