Basic Stats
AC: 13
Initiative: +0 (+10)
Hit Points: 11 (2d8 + 2)
Speed: 30 ft.
CR: 1/4 (XP 50; PB +2)
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
|
14 +2 |
10 +0 |
12 +1 |
10 +0 |
14 +2 |
11 +0 |
| Save: +2 | Save: +0 | Save: +1 | Save: +0 | Save: +2 | Save: +0 |
Additional Stats
Skills:
Medicine 4,
Religion 2
Senses:
Passive Perception 12
Languages:
Common
Traits
No special abilities found.
Actions
Mace Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 2 (1d4) Radiant damage.
Radiant Flame Ranged Attack Roll: +4, range 60 ft. Hit: 7 (2d6) Radiant damage.
Spellcasting The priest casts one of the following spells, using Wisdom as the spellcasting ability:
At Will: Light, Thaumaturgy
At Will: Light, Thaumaturgy
Bonus Actions
Divine Aid (1/Day) The priest casts Bless, Healing Word, or Sanctuary, using the same spellcasting ability as Spellcasting.
Tags & Categories
Tags:
Priests
Cleric
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode