Basic Stats
AC: 14
Initiative: +5 (+15)
Hit Points: 33 (6d8 + 6)
Speed: 30 ft.
CR: 1 (XP 200; PB +2)
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
|
10 +0 |
16 +3 |
12 +1 |
8 -1 |
12 +1 |
14 +2 |
| Save: +0 | Save: +5 | Save: +1 | Save: -1 | Save: +1 | Save: +4 |
Additional Stats
Senses:
Passive Perception 11
Languages:
Common plus one other language
Traits
No special abilities found.
Actions
Multiattack The pirate makes two Dagger attacks. It can replace one attack with a use of Enthralling Panache.
Dagger Melee or Ranged Attack Roll: +5, reach 5 ft. or range 20/60 ft. Hit: 5 (1d4 + 3) Piercing damage.
Enthralling Panache Wisdom Saving Throw: DC 12, one creature the pirate can see within 30 feet.
Tags & Categories
Tags:
Pirates
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode