Basic Stats
AC: 11
Initiative: -1 (+9)
Hit Points: 58 (9d8 + 18)
Speed: 20 ft.
CR: 3 (XP 700; PB +2)
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
|
16 +3 |
8 -1 |
15 +2 |
6 -2 |
12 +1 |
12 +1 |
| Save: +3 | Save: -1 | Save: +2 | Save: -2 | Save: +3 | Save: +1 |
Additional Stats
Senses:
Darkvision 60 ft.; Passive Perception 11
Languages:
Common plus two other languages
Vulnerabilities:
Fire
Immunities:
Necrotic, Poison
Condition Immunities:
Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Traits
No special abilities found.
Actions
Multiattack The mummy makes two Rotting Fist attacks and uses Dreadful Glare.
Rotting Fist Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 10 (3d6) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can't regain Hit Points, its Hit Point maximum doesn't return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.
Dreadful Glare Wisdom Saving Throw: DC 11, one creature the mummy can see within 60 feet.
Tags & Categories
Tags:
Mummies
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode