Basic Stats
AC: 11
Initiative: +1 (+11)
Hit Points: 18 (4d6 + 4)
Speed: 30 ft., Fly 30 ft.
CR: 1/2 (XP 100; PB +2)
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
|
8 -1 |
12 +1 |
12 +1 |
7 -2 |
10 +0 |
10 +0 |
| Save: -1 | Save: +1 | Save: +1 | Save: -2 | Save: +0 | Save: +0 |
Additional Stats
Skills:
Stealth 3
Senses:
Darkvision 60 ft.; Passive Perception 10
Languages:
Primordial (Ignan, Terran)
Vulnerabilities:
Cold
Immunities:
Fire, Poison
Condition Immunities:
Exhaustion, Poisoned
Traits
Death Burst The mephit explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 5-foot Emanation originating from the mephit.
Actions
Claw Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 3 (1d6) Fire damage.
Fire Breath (Recharge 6) Dexterity Saving Throw: DC 11, each creature in a 15-foot Cone.
Tags & Categories
Tags:
Mephits
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode