Basic Stats
AC: 17
Initiative: +4 (+14)
Hit Points: 58 (9d8 + 18)
Speed: 30 ft.
CR: 3 (XP 700; PB +2)
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
|
15 +2 |
14 +2 |
14 +2 |
12 +1 |
10 +0 |
13 +1 |
| Save: +2 | Save: +2 | Save: +2 | Save: +1 | Save: +0 | Save: +1 |
Additional Stats
Senses:
Darkvision 60 ft.; Passive Perception 10
Languages:
Common, Goblin
Traits
Aura of Authority While in a 10-foot Emanation originating from the hobgoblin, the hobgoblin and its allies have Advantage on attack rolls and saving throws, provided the hobgoblin doesn't have the Incapacitated condition.
Actions
Multiattack The hobgoblin makes two attacks, using Greatsword or Longbow in any combination.
Greatsword Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Slashing damage plus 3 (1d6) Poison damage.
Longbow Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage plus 5 (2d4) Poison damage.
Tags & Categories
Tags:
Hobgoblins
Goblinoid
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode