Basic Stats
AC: 18
Initiative: +5 (+15)
Hit Points: 105 (14d8 + 42)
Speed: 40 ft.
CR: 5 (XP 1,800; PB +3)
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
|
19 +4 |
14 +2 |
16 +3 |
10 +0 |
15 +2 |
14 +2 |
| Save: +4 | Save: +5 | Save: +3 | Save: +0 | Save: +5 | Save: +2 |
Additional Stats
Skills:
Athletics 7,
Perception 5,
Stealth 5
Senses:
Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 15
Languages:
Common, Draconic
Resistances:
Damage type chosen for the Draconic Origin trait below
Traits
Draconic Origin The half-dragon is related to a type of dragon associated with one of the following damage types (GM's choice): Acid, Cold, Fire, Lightning, or Poison. This choice affects other aspects of the stat block.
Actions
Multiattack The half-dragon makes two Claw attacks.
Claw Melee Attack Roll: +7, reach 10 ft. Hit: 6 (1d4 + 4) Slashing damage plus 7 (2d6) damage of the type chosen for the Draconic Origin trait.
Dragon's Breath (Recharge 5-6) Dexterity Saving Throw: DC 14, each creature in a 30-foot Cone.
Bonus Actions
Leap The half-dragon jumps up to 30 feet by spending 10 feet of movement.
Tags & Categories
Tags:
Half-Dragon
Environments:
None
Source Information
Source: SRD 5.2
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode